How to play:

Collect resources, train units & build buildings, and fight battles to liberate the North Pole and make Santa Claus face jolly revolutionary justice!

Ring the bells to advance closer to Christmas and try to stop St. Nick before it's too late!

Resource Collection:

There are six resources in the game (Chocolate Coins, Candy Canes, Cookies, Gumdrops, Christmas Trees, and Toy Parts), which can all be produced by buildings found in each of your regions (though Chocolate Coins are best gained by winning battles).

Train Units & Build Buildings:

Each region can train up to one unit and build up to one building at a time, each with an associated cost. Different units cost different resources, and have different upkeep requirements.

Fight Battles:

A battle occurs when you move your elfen troops into Santa’s territory, or he moves his Snowman legions into your regions! Either way, battles are fought with lists of orders for your units that are established and then executed simultaneously with enemy orders. Moving a unit onto the red flag on a region’s border will retreat the unit to the bordering region. 

Published 18 hours ago
StatusReleased
PlatformsHTML5
Rating
Rated 4.7 out of 5 stars
(3 total ratings)
Authorjdah
GenreStrategy
Tags4X, Christmas, elf, Pixel Art

Comments

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Cool game.

The game is lots of fun except I found a bug.  The first time I tried make a flag and submit it the game just crashed.  I was able to get it working on the second attempt. 

Also if your open to suggestions, the fuzziness of the CRT filter hurt my eyes a little bit.  It was a really cool effect and looks nice with the beautiful artwork, but it just hurt my eyes.  I have a similar problem with CRT filters in other games but there's typically an option to turn it off.  Maybe I'm just blind, but I wasn't able to find such an option so I'm assuming there's no way to turn it off.  It's a minor thing so feel free to ignore this, but I wanted to share my thoughts.

Overall I really like the game and your videos.

Ignoring any comments about power scaling, can't load the game again after refreshing - at all

Was perhaps a little too passive (and momentarily misunderstood a mechanic), reloaded the page looking to restart from the top, and just doesn't load at all now, completely blank screen - no clicking no fullscreen (as in nothing there when fullscreened) no audio or display or anything

Was ok until that

This game looks super cool! I love the artstyle and the atmosphere. I am having a small problem with the audio on linux - it sounds choppy - tried switching from Firefox to Chrome but the issue persists.

Love the art and the music! Still trying to figure out how to play (like trying to figure out how to advance to the next day) since I haven't really played these types of games.  Thought I'd also report this bug when I hover over the "X" button in the "Region" pane: 



thanks for the bug report!

you advance to the next day by ringing the bells (bottom left corner of the map) :)

Ahh completely missed those.  Thank you!

(-1)

works perfectly fine and is also fun!

can you please give us a bit more information on how you made it and what you used?

I would like to know that as well.

(+1)

glad you like it! it's C23 + sokol (with a webgl backend, only using sokol_gfx.h) + a bunch of custom utilities and compiled with emscripten down to wasm.  I also use SDL for "windowing"/input and cute_sound for the audio.  all the sprites were done in Aseprite, sounds in Bfxr, and music in Reason!